Imperial Guard Ogryn
NAME | SPECIES | SEX |
---|---|---|
- | Abhuman/Ogryn | M/F |
WS | BS | Str | T | Agi | Int | Per | WP | Fel | Wounds |
---|---|---|---|---|---|---|---|---|---|
50 | 30 | 40 | 35 | 25 | 20 | 20 | 40 | 20 | 25 |
Skills:
Speak Language (Low Gothic), Intimidate (S)
Talents:
Ripper Gun Training, Iron Jaw, Melee weapon training (Primitive), True Grit, Unshakeable Faith, Bulging Biceps, Unnatural Toughness, Unnatural Strength
Armour:
Ogryn Flak armour: 4 (Body)
Weapons:
Name | Class | Range | RoF | Dam | Pen | Clip | Rld | Special | Wt |
---|---|---|---|---|---|---|---|---|---|
Ripper Gun | Heavy | 30m | _/3/6 | 1D10+4 R | 2 | 30 | Full | Counts as Great weapon in CC | 40 Kg |
Gear:
Pants, Shirt (Optional), 4 Ripper Gun Clips, Boots.
Background:
Ogryns are a stable abhuman strain noted for their strength, toughness and stupidity.
Roleplay Notes:
Very loyal to whoever their master happens to be. If they are a BONE'ead they have Gear: BONE +10 Int, Skill: Command (Ogryn)
page revision: 6, last edited: 11 Feb 2008 18:59